<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Wizardry - Atari 8bit Devlog - itch.io</title><link>https://electric-dreams.itch.io/wizardry-atari-8bit</link><item><guid>https://electric-dreams.itch.io/wizardry-atari-8bit/devlog/1604742/corrections-based-on-initial-feedback</guid><title>Corrections Based on Initial Feedback</title><link>https://electric-dreams.itch.io/wizardry-atari-8bit/devlog/1604742/corrections-based-on-initial-feedback</link><pubDate>Sun, 26 Jul 2026 15:34:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Teleportation management. Improvements to Level 1&#039;s structure. Fixed the display of side doors. No more pre-made characters—it&#039;s up to you to create your own...</p>]]></description></item><item><guid>https://electric-dreams.itch.io/wizardry-atari-8bit/devlog/1603079/first-disk-version</guid><title>First disk version</title><link>https://electric-dreams.itch.io/wizardry-atari-8bit/devlog/1603079/first-disk-version</link><pubDate>Sat, 25 Jul 2026 14:39:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In this version, almost the entire Chateau interface is functional. That was the bulk of my work this week. You can explore the Dungeon—the first two levels are available. There aren’t any battles...</p>]]></description></item></channel></rss>